Sucker Punch co-founder and studio head Brian Fleming suggests the developer will proceed being a single-project studio going forwardFleming says it doesn’t matter what mission it decides to work on subsequent, “we actually can solely do one factor at a time”He provides, “If we have been good at juggling 4 tasks, yeah, we’d have a remaster,” and different tasks lined up, “however we solely get to do one factor”
It appears Sucker Punch might be sticking to what it is good at and proceed being a single-project studio now that Ghost of Yotei has been launched.
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