Capcom’s Onimusha sequence has been on an extended hiatus. Combining Resident Evil-style rendered backgrounds with extra agile characters, including in demons, magic and a feudal Japan setting, the sequence span a number of sequels — and consoles — til the fourth entry in 2006.
Roughly 20 years (and console eras) later, Capcom has returned to the sequence, even getting the definitive samurai actor, Tom Cruise Mifune Toshiro, to play the hero, the legendary swordsman Miyamoto Musashi. At Gamescom, the corporate is now demoing an early slice of Approach of the Sword, which covers most (however not all) of the sport proven at SGF 2025 just some months in the past.
It’s an attention-grabbing time to return to the samurai-meets-demonic-threat universe of Onimusha, following a sudden increase in video games tapping into feudal Japan. Most just lately, the most recent Murderer’s Creed was set there, whereas, Sony’s upcoming Ghost of Yotei (to not point out its predecessor) each faucet bushido and swordplay in historic Japan.
Whereas I performed via the demo, I made a variety of psychological comparisons to Sekiro – a sport that’s now a number of years outdated and nonetheless unbeaten by me. Onimusha attracts collectively comparable themes of demon forces run amok, however has a extra forgiving method. Gameplay facilities round blocks and parries, plus weak and robust assaults, all whereas pulling in orbs dropped by dying enemies that act as the sport’s foreign money. (Well being orbs are additionally dropped by sure foes.)
Onimusha Approach of the Sword hands-on
(Capcom)
Support Greater and Subscribe to view content
This is premium stuff. Subscribe to read the entire article.